Medium Anti-Knight Sudoku

Ready to sharpen your skills? Medium Anti-Knight Sudoku puzzles introduce interactions between the variant constraint and classic Sudoku techniques. You'll need to combine both skill sets to progress.

▶ Play Medium Anti-Knight Sudoku All Anti-Knight Sudoku Difficulties

What to expect at Medium level

Medium Anti-Knight Sudoku puzzles require you to combine the variant constraint with standard Sudoku deduction - Naked pairs, hidden singles, and unit scans. The constraint is more tightly woven into the grid, so you'll need to think a few steps ahead.

Best suited for players comfortable with Easy Anti-Knight Sudoku who want to build their pattern recognition.

Difficulty overview

LevelCluesTechniques neededAvg. time
Easy ManyBasic elimination5–10 min
Medium ModerateSingles, pairs10–20 min
Hard FewAdvanced logic20–40 min
Expert MinimalFull mastery40+ min

About Anti-Knight Sudoku

Difficulty
★★★☆☆
3/5
Constraint Type
Anti-Constraints
Typical Givens
20–26
Avg. Solve (Medium)
12 min

Anti-Knight Sudoku extends Sudoku with a chess rule: any two cells reachable from each other by a chess knight's move (2+1 squares in an L-shape) cannot share the same digit. Each cell has up to 8 potential knight-move neighbours. This creates a rich constraint network that is separate from and extends beyond the standard row/column/box rules.

Solving Techniques for Medium Level

Technique Description Level
Knight-Zone Mapping For each cell, mark all potential knight-move destinations (up to 8 cells). None may share the same digit as the source cell. Beginner
Corner and Edge Advantage Corner cells have only 2 knight-move neighbours; edge cells have at most 4. These restricted zones are easiest to resolve first. Beginner
Knight Chains Placing a digit can eliminate it from a chain of knight-move positions that span diagonally across the grid. Intermediate

Master these, then take on Hard Killer Sudoku to learn Advanced techniques.

Average Solve Time by Difficulty

Easy
5 min
Medium
12 min
Hard
24 min
Expert
45 min

Frequently Asked Questions

What is a knight's move?
A chess knight moves in an L-shape: two squares in one direction, one square perpendicular (or vice versa).
How many knight-move neighbours does a centre cell have?
Up to 8 — the full L-shape set in all four diagonal orientations.