How to Play German Whispers

Adjacent digits on the green line must differ by at least 5

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The Rules

Standard Sudoku rules apply: fill every row, column, and 3×3 box with the digits 1–9, each appearing exactly once.

German Whispers (also known as Whisper Sudoku) draws green lines on the grid. Any two digits that are adjacent on the line must differ by at least 5. Because the minimum difference is 5 and digits range from 1–9, this creates a strong alternating high-low pattern: if one cell is low (1–4), the next must be high (6–9) and vice versa. The line constraint eliminates 5 as a valid digit in most positions.

At a Glance

18–26
Typical givens
Line Constraints
Constraint type
~10m
Easy solve time
~22m
Medium solve time

How to Solve German Whispers

Beginner
High-Low Alternation
Adjacent cells on the line must differ by ≥ 5. This forces a strict alternating high-low pattern: low (1–4) alternates with high (6–9).
Beginner
Digit 5 Exclusion
5 cannot appear on any German Whispers line — no digit within 1–9 differs from 5 by at least 5. Eliminate 5 from all line cells immediately.
Intermediate
Low-Set {1,2,3,4} / High-Set {6,7,8,9}
Every whisper cell belongs to one of these two sets. Apply row/column/box constraints within each set to narrow candidates.
Advanced
Endpoint Parity
The parity (high or low) of the line is not fixed — it's determined by surrounding constraints. Resolving one endpoint propagates the alternation inward.
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Common Questions

Why can't 5 appear on the line?

Any digit adjacent to 5 on the line must be ≤ 0 or ≥ 10 — both impossible within 1–9.

Must the pattern start from a specific end?

No — either end can be high or low. The parity is determined by the broader puzzle constraints.

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